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Sneaky git commits - tavianator.com

The Alder Lake anomaly, explained - tavianator.com

The Alder Lake shlx anomaly - tavianator.com

Taking the C preprocessor to Church - tavianator.com

Parallel ./configure - tavianator.com

Rounding percentages - tavianator.com

Bug hunting in Btrfs - tavianator.com

Translucent typedefs in C - tavianator.com

Irregular expressions - tavianator.com

You could have invented futexes - tavianator.com

bfs 3.0: the fastest find yet! - tavianator.com

Remote reboots with encrypted disks - tavianator.com

Fast, Branchless Ray/Bounding Box Intersections, Part 3: Boundaries - tavianator.com

Parallelizing graph search with Rayon - tavianator.com

Long division - tavianator.com

Porting k-d forests to Rust - tavianator.com

OOMify - tavianator.com

Proving that 1 + 1 = 10 in Rust - tavianator.com

Makeover - tavianator.com

spawn() of Satan - tavianator.com

Cracking DHCE (Diffie-Hellman color exchange) - tavianator.com

bfs from the ground up, part 3: optimization - tavianator.com

bfs from the ground up, part 2: parsing - tavianator.com

A quick trick for faster naïve matrix multiplication - tavianator.com

bfs from the ground up, part 1: traversal - tavianator.com

The Approximating and Eliminating Search Algorithm - tavianator.com

Fast, Branchless Ray/Bounding Box Intersections, Part 2: NaNs - tavianator.com

Java autoboxing performance - tavianator.com

A Beautiful Ray/Triangle Intersection Method - tavianator.com

A Beautiful Ray/Mesh Intersection Algorithm - tavianator.com

The Visitor Pattern in Python - tavianator.com

k-d Forests - tavianator.com

Efficient Integer Exponentiation in C - tavianator.com

Exact Bounding Boxes for Spheres/Ellipsoids - tavianator.com

Big Numbers - tavianator.com

Announcing Sangria - tavianator.com

Standards-compliant* alloca() - tavianator.com

Java Generics Quirks - tavianator.com

Fair and Square, or How to Count to a Googol - tavianator.com

Iterating Over Binary Trees - tavianator.com

Ray / Priority R-Tree Intersection - tavianator.com

Fast, Branchless Ray/Bounding Box Intersections - tavianator.com

Priority R-Trees - tavianator.com

Facebook Hacker Cup Qualification Round: Double Squares - tavianator.com

Collisions - tavianator.com

Fast Binary-Coded Decimal Addition and Subtraction - tavianator.com

Solving Polynomials - tavianator.com

Solving Cubic Polynomials - tavianator.com

Righteous hack: getting 2⁶³ - 1 points in a silly Facebook game - tavianator.com

.com - tavianator.com