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New horizons -- by Arisotura

blarg -- by Arisotura

Motivation, motivation... -- by Arisotura

Bit of plans -- by Arisotura

Expect slowdown -- by Arisotura

A bit of a status update -- by Arisotura

New demo: Emulator Examination -- by Arisotura

The timings saga, ep 2 -- by Arisotura

Actual status update on timings -- by Arisotura

New direction for melonDS -- by Arisotura

Chronicles of Timings: Tales of Destruction -- by Arisotura

Fixes, and future of melonDS -- by Arisotura

The DS cartridge interface: endless fun -- by Arisotura

Little status update -- by Arisotura

blackmagic3 merged! -- by Arisotura

Golden Sun: Dark Destruction -- by Arisotura

Becoming a master mosaicist -- by Arisotura

blackmagic3: refactor finished! -- by Arisotura

OpenGL renderer: status update, and "fun" stuff -- by Arisotura

Merry Christmas from melonDS -- by Arisotura

Why make it simple when it can be complicated? -- by Arisotura

Hardware renderer progress -- by Arisotura

Hardware rendering, the fun -- by Arisotura

melonDS 1.1 is out! -- by Arisotura

Hi-res display capture: we're getting there! -- by Arisotura

Display capture: oh, the fun! -- by Arisotura

Happy birthday melonDS! -- by Arisotura

The joys of programming -- by Arisotura

Sneak peek -- by Arisotura

Not much to say lately... -- by Arisotura

Fix for macOS builds -- by Arisotura

DSP HLE: reaching the finish line -- by Arisotura

Having fun with DSP HLE -- by Arisotura

melonDS 1.0 is out -- by Arisotura

Let's Golf: the horseman of apocalypse that wasn't one -- by Arisotura

More camera trouble... -- by Arisotura

Windows OpenGL issues fixed, finally! -- by Arisotura

DSi bugfixes -- by Arisotura

Proper melonDS 1.0 release "soon" -- by Arisotura

Technical issues #2 -- by Arisotura