gutomaia
Tired of Floating-Point Problems?
Why You Should Never Use Floats/Doubles Primitives for Money
wedNESday #9 - Exploring NES Graphics
wedNESday #8 - A long delay
Double Dragon
Ghostbusters
wedNESday #7 - More than just coding
wedNESday #6 - A bigger blender brain
wedNESday #5 - It's alive!
wedNESday #4
wedNESday #3
wedNESday #2
wedNESday #1
The First Post