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Patcher Part 8 : Summary

Patcher Part 7 : Patcher File IO and Parallelism

Patcher Part 6 : Making a patcher from CDC

Patcher Part 5 : Aside for some proofs

Patcher Part 4 : Content-Defined Chunking

Patcher Part 3 : How rsync works

Patcher Part 2 : Some Rolling Hashes

Patcher Part 1

Float to int casts for data compression

Notes on float and multi-byte delta compression

Sorry for the spam

Alpha Weighting in RGBA Image Squared Distortion Measure

Requantization to different UNORM bit depths

Oodle 2.9.0 : old compressors removed

Faster Inverse BWT

Rate allocation in Oodle Texture

Oodle 2.8.14 with Mac ARM64

AVIF Test

Some JPEG Tools

Oodle 2.8.13 Release

How Oodle Kraken and Oodle Texture supercharge the IO system of the Sony PS5

Topics in Quantization for Games

Oodle 2.8.11 with RDO for BC1_WithTransparency

Performance of various compressors on Oodle Texture RDO data

Oodle 2.8.9 with Oodle Texture speed fix and UE4 integration