cbloom rants
Patcher Part 8 : Summary
Patcher Part 7 : Patcher File IO and Parallelism
Patcher Part 6 : Making a patcher from CDC
Patcher Part 5 : Aside for some proofs
Patcher Part 4 : Content-Defined Chunking
Patcher Part 3 : How rsync works
Patcher Part 2 : Some Rolling Hashes
Patcher Part 1
Float to int casts for data compression
Notes on float and multi-byte delta compression
Sorry for the spam
Alpha Weighting in RGBA Image Squared Distortion Measure
Requantization to different UNORM bit depths
Oodle 2.9.0 : old compressors removed
Faster Inverse BWT
Rate allocation in Oodle Texture
Oodle 2.8.14 with Mac ARM64
AVIF Test
Some JPEG Tools
Oodle 2.8.13 Release
How Oodle Kraken and Oodle Texture supercharge the IO system of the Sony PS5
Topics in Quantization for Games
Oodle 2.8.11 with RDO for BC1_WithTransparency
Performance of various compressors on Oodle Texture RDO data
Oodle 2.8.9 with Oodle Texture speed fix and UE4 integration