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Zarf Updates

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Posts

A Cornerstone interpreter and the mu machine

The Curse of the Forgotten Adverbs

Ludic Narrans

GDC: gloom and haruspicy

Visible Zorker: March status report

Twine and Zork at GDC

The Game Narrative Kaleidoscope

1989 in context

Visible Zorker: status report

GDC plans, 2026

When is a bug not a bug?

To fight a troll

The Beacon is lit

Chronological order

The Visible Zorker Project (and Patreon)

2026 IGF nominees

The Visible Zorker 2

NarraScope is open for submissions

Adorable little games that you should just go play

Late fall puzzle games

December 8th is Nighthawk's Solstice

Level 9 code archive is now open source

Mad drunk on the mead of poetry

Zork is now open source

The Beyond (and more) in the AdventureX sale

I am a person who will buy... another... Steam Machine

Towers of Pen: puzzle experiences that zoom out and out

I'm giving a talk at ThinkyCon

IFComp results, and now it's survey time

Thoughts, I swear, on Tron: Ares

My old Infocom transcripts

The Making of Myst, remastered

Post-equinoctial adventure games

Equinoctial adventure games

Bloom and Rage: design ruminations

Spotting X marks the spot

Hugo Best Game: a look at the stats

Weird little games, summer edition

Worldcon after-action report

Mysterium report 2025

The age of bronze and steel

73 stories in the engine yard

Summer puzzle games

My Worldcon schedule

Hadean Lands in the Boston Indies Steam bundle

Occlude: design ruminations

Discoggin: an IF bot for Discord

Hybrid is hard

Summer narrative games

Predictions in the Apple-sphere

AI web scrapers: a data point

Last day for in-person NarraScope registration

Counting the wreckage

Spring narrative games

A graph of Myst

Seriously, even MORE Worldcon drama?