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Tom Francis Regrets This Already

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Posts

Project Battleaxe Dev Log 1: The Four Verbs

Tactical Breach Wizards Is Out!

Tom’s Tstretch Timer

A Snowy Ramble On What Makes Games ‘Different Every Time’

Blundering Into Dead King’s Bluff

Unity’s Trap

Tom’s Timer 5

The Bone Queen And The Frost Bishop: Playtesting Scavenger Chess In Plasticine

Five Problems With Chess

Badminton

We’re Looking For Someone To Make A Tactical Breach Wizards Trailer

Void Bastards Vs Heat Signature: A Completely Objective Analysis

Seeking A Composer For Tactical Breach Wizards

Gridcannon: A Single Player Game With Regular Playing Cards

Making A Better Card Feel Worse With UX

Steam Quirks For Developers

Charity

My Week

Dad And The Egg Controller

Heat Signature’s Space Birthday Update Is Live!

The Potato ‘Paradox’

What Works And Why: Emergence

Pitch: Tactical Breach Wizards

Heat Signature’s Fair Points Update: Reacting To Good Reviews

Death is Canceled for Space Halloween

Heat Signature’s Launch, And First Player Legend

Heat Signature Is Out!

A Leftfield Solution To An XCOM Disaster

Heat Signature Release Date And Launch Celebrations

What Works And Why: Prey’s Intro

Morphblade And Imbroglio: Making A Game To Test A Critique

Morphblade Is Out!

Great Moments In Television, 2016

Heat Signature Factions Trailer, Working At Valve

Heat Signature: What I’ve Been Working On

Games Successfully Developed At Stugan 2016 So Far

What To Do If Your Prototype Isn’t Fun

Rewarding Creative Play Styles In Hitman

Testing, Wishlists, And A New Video

Heat Signature Will Be At Rezzed 2016 Next Week

Postcards From Far Cry Primal

The Witness

Solving XCOM’s Snowball Problem

Kill Zone And Bladestorm

An Idea For More Flexible Indie Game Awards

Heat Signature: Infinitely Scaling Vapour Layers

Star Wars VII (Spoiler Safe)

Help Me Structure Some Code Better In Heat Signature

A Tale Of Arabian Nights

Generating Locks And Keys In Heat Signature’s Ships