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Thomas Poulet

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Posts

Anno 1800: Frame Analysis

The tools we use to develop our physics game in Unreal Engine 5

Digital Combat Simulator: Frame Analysis

Ni No Kuni 2: frame analysis

An approach to VGA on an 8-bit microcontroller

The Witness: Frame Analysis part 2

The Witness: Frame Analysis part 1

Designing a portable EMG based on the BBC micro:bit

How to generate movie barcodes

Uniform Sampling on a unit Hemisphere

Raytracer: Custom scenes & materials

Raytracer: Shadows

Raytracer: Introduction