Tech with Dave
Extending C128 BASIC using REM statement parameters
Touch points and buttons on M5Core 2" displays for keyboard emulation
BLE HID coprocessor for microcontrollers
Added Tab5 Keyboard support for my portable emulators for Commodore
Extended Screen for C128
"VDC Hires," or "If you want to program a Commodore right, do it yourself, because AI is not your friend"
Cardputer Game Station now has support for BLE controllers
Gamepad Test
BLE HID Gamepad firmware for M5Stack MiniJoyC
Palm Portable Keyboard for my custom Commodore Emulators
BLE GamePad for Cardputer-Game-Station-Emulators
Keyboard Editor/Driver for Commodore 64
Programming Secrets for Creating Snake Game
Snake for Commodore PET, Vic-20, 64, 16, Plus/4, etc.
Avoid conflicts between C64 keyboard and joystick #1
No name IPS 240*240 ST7789 TFT display with Arduino GFX Library and ESP32-C3 (RISC-V) development board
Adafruit ST7789 TFT display with Arduino GFX Library and M5StampS3
Wireless controller adapter for Commodore
Vic-20 memory configurations supported by emulator
Save capability added to C64 version of VWAS6502 monitor
Snapshot feature implemented for MINIMUM 6502 mode
6502 Help References included in 6502 monitor
Mini-assembler with disassembler, display, edit, and run
Disassembler for use with WozMon
Strings or Compact directory utility for C64
BANKTEST for C64
LCD version of 6502 emulators ported to Windows
Running SWEET16, Steve Wozniak's "The Dream Machine" from WozMon
C64 RAM locations for programmable characters
Raster Interrupts for C64
MLX II Listing for C64 Character Sets Editor
Edit Programmable Characters on Vic-20 and C64
Calculator for Commodore 64 and other CBM BASIC models
Commodore 128 VDC Reference
Commodore keyboards go wireless for my portable emulators
7" LCD (ESP32) with C64 Text Emulator