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Tech with Dave

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Extending C128 BASIC using REM statement parameters

Touch points and buttons on M5Core 2" displays for keyboard emulation

BLE HID coprocessor for microcontrollers

Added Tab5 Keyboard support for my portable emulators for Commodore

Extended Screen for C128

"VDC Hires," or "If you want to program a Commodore right, do it yourself, because AI is not your friend"

Cardputer Game Station now has support for BLE controllers

Gamepad Test

BLE HID Gamepad firmware for M5Stack MiniJoyC

Palm Portable Keyboard for my custom Commodore Emulators

BLE GamePad for Cardputer-Game-Station-Emulators

Keyboard Editor/Driver for Commodore 64

Programming Secrets for Creating Snake Game

Snake for Commodore PET, Vic-20, 64, 16, Plus/4, etc.

Avoid conflicts between C64 keyboard and joystick #1

No name IPS 240*240 ST7789 TFT display with Arduino GFX Library and ESP32-C3 (RISC-V) development board

Adafruit ST7789 TFT display with Arduino GFX Library and M5StampS3

Wireless controller adapter for Commodore

Vic-20 memory configurations supported by emulator

Save capability added to C64 version of VWAS6502 monitor

Snapshot feature implemented for MINIMUM 6502 mode

6502 Help References included in 6502 monitor

Mini-assembler with disassembler, display, edit, and run

Disassembler for use with WozMon

Strings or Compact directory utility for C64

BANKTEST for C64

LCD version of 6502 emulators ported to Windows

Running SWEET16, Steve Wozniak's "The Dream Machine" from WozMon

C64 RAM locations for programmable characters

Raster Interrupts for C64

MLX II Listing for C64 Character Sets Editor

Edit Programmable Characters on Vic-20 and C64

Calculator for Commodore 64 and other CBM BASIC models

Commodore 128 VDC Reference

Commodore keyboards go wireless for my portable emulators

7" LCD (ESP32) with C64 Text Emulator