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UE: NPC navigation through destructible geometry

Creating an in-game map with Unreal Runtime Virtual Textures

Creating Distance Field Fonts in Unreal Engine 5

UE 5.5 Skeletal Animation / LastRenderTime bug

Problems With Unreal Network Saturation

Agent Player Avoidance in UE

Doing Unreal Camera Calculations Right

Niagara Particles: Setting Positions Manually

Unreal Asset Validation

Unreal Network Prediction for Projectiles

Fixing blurry textures in UE capture components

Playing Animation Montages in Multiplayer Games

Unreal packaging: TypePromotionPinDenyList error

A Better Unreal DataTable Row Picker

Migrating to Obsidian from OneNote

A Custom Zigbee Doorbell

Git Submodules: Tips for JetBrains IDEs

Text Animation Effects in Unreal Engine

UE4 Control Rig: How to fix missing 'Rig Graph'

UE4: Smoothly Transitioning Between Gameplay & Sequencer Cutscenes

UE4 Editor Visualisation Helper

Skyboxes in UE4

UE4: My thoughts a year on

UE4 C++ Interfaces - Hints n Tips

My Unreal Engine VCS setup - Gitea + Git + LFS + Locking

Using Bullet for physics in UE4

From Unity to UE4 - Part 1

Enemy health bars in 1 draw call in Unity

Self-hosting vanilla Git on a Synology NAS

Labels

Why "Old Doorways"?

Setting up a game server using Nakama on Google Compute Engine, part 4

Setting up a game server using Nakama on Google Compute Engine, part 3

Setting up a game server using Nakama on Google Compute Engine, part 2

Setting up a game server using Nakama on Google Compute Engine, part 1

How I Stopped Hating Dark Souls

My Bread Roll Recipe

Here I go again

Adding toon rendering to Unity's standard shaders

Automated deployment of Hugo blogs with Bitbucket Pipelines & rsync

Back to Windows as a primary dev platform

Unity simple but type-safe CSV lib

Game dev, three months in

SpriteRecolour, an open source sprite recolouring tool

Choose your own environment

Engine choices

A new journey

Converting this blog from Wordpress to Hugo

Building git from source on El Capitan (OS X 10.11)

Coffee: A Journey

Appreciating Quiet

What about 4G home broadband?

Hey Tories: you can be left-leaning AND entrepreneurial

Hands on with JT's fibre to the home

Timing

[self.sourceTree exit];

Why fibre, and why now?

Discussing fibre to the home with JT

Guernsey's digital strategy update: my view

I believe in the cumulative power of small steps

Imagination is an asset

That's me in the corner

Free to play will neither destroy nor save the world

Auto Layout and tab ordering

Pendulums

Startup adventure: excitement and loot, forests and monsters

Creating drum sheet music with Lilypond

Yes, I'll "Buy Local" - IF the product is good

Guernsey broadband should aim to lead, not bring up the rear

My home-brew 'Steam Box' for the living room

The "90% of startups fail" boogieman

Why I'm returning to the PC for the 'next generation'

Friends don't let friends use ClickOnce

Evading the now

On the idolatry of investors

On the Internet, everyone should know you’re a dog

Once upon a time

Square pegs

What open source taught me about management

Software industry archetypes : nautical edition

Review: OGRE 3D 1.7 Application Development Cookbook

104 keys: who needs them anyway?

You probably underestimate yourself

Playing both the long and short games

On pigeon holing

Apache to Nginx : conclusion

Scale isn't everything

Apache to Nginx & PHP-FPM : part 1

Oh no, not a 'Best of' collection?

Blog revamp

See you at WWDC!

Realisation: blogs are still where it's at

Why I'm a software developer

Follow-up: OS X privilege escalation without using deprecated methods

Farewell 2011

Escalating privileges on Mac OS X securely, and without using deprecated methods

On being acquired

The folly of crystal balls

PSA: Don't be a dick

Google+

SSSelectableToolbar

Why 'software engineering' is a misnomer

Sales work - who knew?

SourceTree, your Mac Git & Mercurial GUI, is 40% off this week

Automatically get latest download link from Sparkle in PHP

My take on stand-up desks

No Excuses

How to make decisions

Roland TD-9, Rock Band 3 and Pro MIDI Adapter setup

Mac user base by country: my figures so far

Automating Incremental Nib Localisation in Cocoa

My Version Control System History

Grow your own economy

Farewell 2010

Health update: December 2010

I'm in the Game Developer 50!

Introducing: SourceTree

Work 2.0 - the interruptible programmer

Cocoa tip: using custom outline view cells designed in IB

Dude, there's an Ogre on my mantelpiece!

Arkham Horror: it's all good fun until someone gets devoured

Hosting services: my recommendations

Why I won't be updating Facebook anymore

iPad - my first weekend

OS X Localisation: incremental genstrings and UTF-8 files

Taking a bite of the Apple

Windows 7 switcharoo

Monsieur, you are really spoiling us

The future for tech is fragmentation

The spinal analysis, and what it means for OGRE

Mercurial queues just clicked

OGRE OS & Browser Stats

Native code being promoted for once!

OGRE web demographics, revisited

Who cares what's trending?

KOTOR, you have finally been matched

Building a new technical documentation tool chain

50% of what you pay for a game is wasted

10 years ago today…

Twitter is my new IRC

Mailing lists as community channels - ugh

Chime

Organised bigotry

Game reviewers are snobs

Ogre in Stolen Pixels comics

iPad first impressions

"Maturing" download games market starts to show retail-like characteristics

Refocussing

Punc'd

My work here is done

MMX

Salad Days

Evil Red Tags vs Xmas

The Dick van Dyke experience

RATM vs X Factor

Brütal Legend was sadly not so legendary

"Commercial Source" licensing

Open source is most important to producers rather than consumers

Complete guide to using a Roland TD9 in Rock Band

Bayonetta high-kicks onto my radar

Confession - I like Twitter

Cheap, simple gadget satisfaction

Some CIOs don't know what the hell they're talking about

1000 song Rock Band marathon for Childs Play

Muppet Bohemian Rhapsody

The evil of couriers

hgsubversion - dropping old history during conversion (mod)

It's all about the middle ground

Specialism, image management, Chromium and Windows

Left 4 Dead 2: zombie apocalypse squared

Microsoft, the good open source citizen

Filling the house with instruments

Call of Duty - Broadband Warfare 2

A year on, practicing philosophy-fu

DVCS Score Card

Penny Arcade on Torchlight

Those who can, do. Those who can't, patent business methods.

My Foo Fighters wish list is fulfilled

Dependencies to build Git from source on [K]Ubuntu 9.04

I weep for those down under

VMWare Fusion 3 impressions

Torchlight launches today!

Adventures in conversionland

Left 4 Dead 2 trailer leaked, has a bombastic feel

Woo, we've passed 300 tracks

Back from Qt Dev Days (Munich)

Yay, OgreSpeedTree 2.0b is done

Sony headphone adapter = #EPIC_FAIL

Steam's L4D2 pre-order price shock - it's reasonable

10 Queen tracks coming soon to Rock Band

Early-stage Git/Mercurial/Bazaar evaluation thoughts

Accented characters on OS X

On friend requests

Yet another good XBLA purchase - Defense Grid

Picasa 3 review

My favourite error message for a while

My evolving view of open source licenses

Back from Canada, eh?

Torchlight at PAX

The Guild

Shadow Complex - more Shadow, less Complex please

RockBandContent.com going dark

PS3 gets its price cut (at last)

Lies, damn lies, and lobbyists

Look Around You - Computer Games

Getting more structured with my DVCS tests

Playing with Mercurial

S3 encrypted upload script, v2 (Python)

In space, everyone can hear you scream

s3putsecurefolder

Apple owns the US premium retail PC market

MS breaks the sixth seal?

Game Grazing

Amazon Win7 upgrade spam - empty your wallets

Rock Band Network announced

The great swine flu overreation?

Bacula is nice

YouTube putting the bullet in IE6's head?

Living longer means working longer, obviously

Open source - the next challenge

It's all in the small print

Browsers just aren't sexy anymore

Caffeine vs Alzheimer's

Hit me with your rhythm stick

News Mash-Up

UNetbootin is awesome

tengrandisburiedhere.com

Opera Unite - another step in the right direction?

svnmerge and svn 1.6 don't play nice?

Krod Mandoon hits BBC2

Server hardware scouting

Thank you, System Restore

Looking for power-efficient barebones servers

Circular dependencies

WWDC 09 - Apple gets aggressive, in a fairly relaxed way

CrazyBump or ShaderMap Pro

Xbox Support survey - #fail

It's Aliiiive!

E3 'big 3' impressions

L4D2

Google Wave - email finally RIP?

Bing - decent Google clone, but where's the snazzy?

The long wait

Qt / Nokia ramping up open source involvement

Symbolic release dates & internationalisation

Moblin looks really interesting

Tempting fate - a (possibly final) back update

I take it all back

Boldly Going

Homeless Frank & Laptop Hunters

Who cares about #fixreplies?

BSOD ate my flight details

Back from FMX/09

DLC license transfer once every 12 months? Dumb.

E74

On Remakes

GeoCities demise should be a warning

Spinal Tap coming here??

Windows 7 giveth, and taketh away

Runic Games using Ogre for new game 'Torchlight'

Oracle - the devourer of open source databases

My take on the B-game debate

Penalising rage-quitters

Horde 4 Dead

Open source - globally representative

You just can't go back

I finally have a 'real' office

Laptop ergonomics really do suck

Daylight Savings Time is dumb

Viva Glasvegas

Deck13's Venetica - looking pretty sweet

Spotify - finally a Pandora replacement?

Good value commercial DNS providers?

OnLive - an idea that deserves to work (eventually)

OGRE on the BBC web site

Spoonman

GTA IV - I guess I'm abnormal

Google Summer of Code 2009

No, I'm not going to GDC this year

Reflecting on how far open source has come

RB: Funk Pack 1

Peggleholics Anonymous

BAFTA Video Games Awards - why no TV coverage?

Learning to love CMake

Because you're worth it?

Two apps I started using in the last month

Street Fighter IV - 1 week on

Random comedy

Process: no replacement for people and principles

HAG Capisco, 2 weeks on

Street Fighter IV - not for those with anger management issues

Good smartphone on the cheap

Guitar adjustments - maybe I don't suck so bad after all

Why do we like chains so much?

WordPress upgrade script

I love Valve

A weight off the mind

Part high-chair, part bronco simulator

Using Shadowbox.js with Slickr Gallery

Making a new home for patent trolls

Standing isn't the (only) answer

I *heart* plain text configuration files

Misery loves company

I hate Mondays - ogre3d.org hack

The White Stuff

Trying to find the positive in a negative climate

Creep, as covered by Songsmith

Rock Band aiming for 5000 tracks…by end of 2009??

RE5 - hmm

Tempting fate

25 years ago, this was impressive

War on chairs (and on the causes of chairs)

Tweeting about Ogre dev

Enough with the negative PR already

Kaz doesn't understand (most) developers

How hard is this question?

How did I miss Mute Math in 2007?

The last roll of the dice

Refactoring the office, part 2

Critics vs the general public

Refactoring the home office

Qt 4.5 will be available under the LGPL

ZeroGear - the elevator pitch

Happy 50th Birthday, Motown

That which does not kill us…

No Rock Band 3 this year

Bye-bye DRM on iTunes

My Top Gaming Trend of 2008: 'Designed for Co-op'

SpatialGraph, SceneTree, RenderQueue - sound familiar?

Depth shadow mapping Dx9 depth-range gotchas

Kravitz-a-thon

Game mechanics I hate

Farewell, 2008

2009 Predictions for the IT business

POD-licious

Merry Christmas everyone

Snow Patrol no longer overlooked!

MySQL full-text indexing & TLAs

Eurogamer readers' Top 50 Games of 2008 - my take

Psycho-pedia up at Double Fine

Harmonix *really* like Foo Fighters

The Uwe Boll experience

Surely it's time for more British bands on DLC?

DX10 software rasteriser shows geeky origins

GH:WT impressions

Testing out the Rock Band stage kit

Travel to the USA becomes even more complicated

Sarah Keys' 'Back Sufferers Bible'

Grains of War

Rock Band hits 500 songs a month early

Wiimote head-tracking Ogre game

Rise and fall of the spine

Nintendo-free Xmas

Fixing YouTube crashing Firefox 3

The power of hair compels you

Left 4 Dead Merch

Pink Fluffy Bunny Friday

Defensive planning

Keyboards & languages

Bizarre price variations for music game DLC

NXE Impressions

Calibrating the game review system

My first proper 'axe'

Left 4 Dead update

Shame on you

Necessary training for an uncertain future

NXE HDD Install Noise Test with Fable 2

Mirror's Edge Demo

User generated content and centralised control don't mix

Fable 2 impressions

Finally, The Colour and the Shape

Late night was worth it

What Microsoft should learn from LINQ to SQL backlash

Dear US citizens…

Which drums to use with RB2?

Too many games…

Rock Band 2 dated for the UK, HMX doing Beatles game

This would never happen on my watch

Sweden & travel weirdness

First GHWT review

Semi-firm electric guitar decision

What does a recession mean for open source?

Three steps forward, two steps back

RB2 'free' 20-song pack announced, ruffles feathers

Mouseless Firefox

Rock Band: AC/DC is indeed AC/DC's fault

Go Lionhead

Ground Control to Major Tom

OgreSpeedTree featured at www.speedtree.com, press release

Esmerelda!

My first ambulance

Remember who elected you

Fender, Gibson, Epiphone, Ibanez?

Locked into the cloud?

RB2 bug?

XBLA latest morsels

Milestones

Rock Band: AC/DC; following the wrong leader

Streaming media from Amazon S3

RB2 in the UK - hell yes

New OgreSpeedTree media up

Greed and repercussions, part deux

LBP feels British - good show!

The Terabyte Club

DLC Took My Lunch Money

Stone Roses in Rock Band!

Super Size Me

8000 trees and 2.5M blades of grass? No problem.

Gates & Seinfeld - funny in whose dimension?

iTunes 8: Genius?

Large Hadron Collider Survival Kit

OgreSpeedGrass

Rock Band price drop

Great video on making money as a startup

OGRE 2008 User Survey Results!

Sting in GH:WT - expanding on a dumb idea

Yahtzee hates EVE too

Exchange rate gambling: I win for a change!

Snap, crackle and pop

Inflated pricing models

Voice acting vs literature

Phew…

Mixing Open Source & Business - my take

Foo Fighters & Chili Peppers full album DLC for RB2!

Please take the 2008 OGRE User Survey!

Alpha to coverage support added to OGRE

Microsoft patents pagination calculations

Queen in SingStar is a promising sign

Cultural white-washing

Parallel-split Shadow Maps are cool

Star Wars Holiday Special??

Geometry Wars 2

Lag Issues

Sleepless in … LA

OgreSpeedTree

How did I get started in software development?

Flying disease factories

Tim O'Reilly agrees with me about Facebook?

Back, catching up (again)

Sweden

Strange coincidences

OSP update: well done Microsoft

Sourceforge Community Choice Awards 2008 - hmm

How did all these floors get so wet anyway?

ZP on A of C

Okami, Boom Blox & Prof.Layton

Ogre + Macs + Museum = Interactive Education

E3 - looks like I didn't miss much

Paris

Adieu, Windows 3.11

LinkedIn OGRE Group

MS to world: black is white

Forcing VC++ Debugger to Display Pointers as Arrays

Ballast for your mouse?

Sinbad picks up: Healing Potion

My Monster's Bigger Than Your Monster

The Gates Legacy

Rock Band 2 - oh yes

Fur TV

Memory, Man

Leaping Lately to Leopard

A busy time

My take on the RE5 racism debate

Switching to Firefox 3

The Bush Farewell Tour

My first eBay scam

Stand up, again

Pimp my Drums

iPhone 3G - now we're talking

The utility of spam, and YouTube's velvet ropes

Rock Band DLC - my wallet stands ready

Booked in for Siggraph 08

MOTORM4X on GameTrailers.com, release soon

SFIV looking fabulous

Great assistance from NVIDIA & Graphic Remedy

Exponential enjoyment curve

The folly of game scores

Spreading the word

Rock Band: a personal verdict

Ying and Yang

Hex Colour Picker for OS X

Sods law

Fighting nvidia 175.16 mipmapping issues

RB & the inconvenience of physical goods

Bring popcorn, and lots of it

Upgrading a desktop to Ubuntu 8.04

Boosh!

GHIV named, has Kravitz & dodgy trailer

My ADSL speed creeps upward, almost at 2005 levels now

My God, it's full of <strike>stars</strike>triangles&#8230;

iPod, mapped drives &#038; perpetual recovery mode

By-value static member variables &#038; XCode debug builds

Rock Clone

Money for old rope

Fanboyism reaching critical?

Explicit or implicit?

Re-democratising the Internet

Ubuntu: Free as in Cola

Please kill me

Flash-powered mini-Guitar Hero

Dodging bullets

LOW BATT

OSDN network recovers

Site for the day: TED.com

Thoughts on source control systems

The timeless mystery of Irn-Bru

Working around GLSL attribute aliasing problems on OS X

You want Apple sauce with that?

Democratic process

Backscatter defense

Branch merging with Subversion

Rez meets AudioSurf?

Mario tune with RC car &#038; bottles

Ikaruga

When speed isn't everything

Gears of War action figures

UAC - Mission Accomplished

Ogre at the London Science Museum, World Tour later

Saying it with sake

Rock Band dated, timed 360 exclusive, costs a fortune

Innovation revisited

Intel use Ogre for Nehalem demo

Acceleration?

Firefox 3 Beta 5 Test

Choking down OOXML

Mopping up a few 360 games

A troubling watershed

Culinary Tributes

GPU Gems is now available for free online

Precompiling shaders, without the pain

Vendor &#038; device filtering in Ogre material techniques

Rescuing the greedy from their own folly

Hardware tweaking

ZeroGear multiplayer test video

Open Season &#038; remote working thoughts

Moving beyond language

Taste, or lack thereof

Never fear, Zuckerberg is here

Sickness &#038; Literature

Farewell, adventurer

A 'friendly' online FPS? Is that possible?

Late to the Flash gamedev party

EC to MS: empty your pockets please

Hibernate, presented

Go, ninja, go

Chariot, upgraded

The price of innovation

The new, cuddlier Microsoft?

Fickle creatures are we

The Food Chain

Pirate Bay meets their match?

Amazon S3 as an online backup service

Recommended Eclipse Plugins

Nasty Surprises

Mountains, molehills &#038; the Google toolbar

Gutsy revisited - Envy, Compiz &#038; Shared Folders

A Gutsy Fighter

What does 'free-roaming' mean?

Trying out reCAPTCHA

Brightens my day

What goes around, comes around

Familiar Ideas

Marketing: the answer to any mediocre product

A sign of desperation

360 Gaming Bonanza

I &heart; QuizComs

Don't believe Sneakers

Eve Online - better than horse tranquilizers

Open source adoption; countering the fear and doubt

Spring eats Tomcat

Wii Headtracking Video

Fined $1.43m for being cheeky?

Blood pressure high (or low) score table

ZeroGear looking nice

Europeans warm to PS3 - except the UK

Facebook 'working' the masses now?

QNAP TS-209 - support experience

1Up's Sam Kennedy on the Gamespot/Gerstmann affair

MacHeist 2008

Fun videos for the day

Open Season on Sun / MySQL

Pop goes the vertebrae

Skate: if only I was this cool in RL

Pandora, denied!

Retarded

Live, Lawsuits and Larry

Captain PR strikes again

Closing off a busy week

Soul Calibur IV - Yoda vs Vader?

Microsoft vs Becta

Tangent space generation updates

Of Questionable Merit

Little Big Planet is 'Fall' 2008 now??

Home Media Server

Mass Effect Review

Microsoft offers free XBLA game in compensation for recent Live performance

This is what's wrong with proprietary data formats

XBox Live Swamped over Xmas, Halo 3 thoughts

That was the year that was

The '2 grand PC required' lie &#038; proprietary hardware

2007 - the year games got better again

Nvidia 169.21 driver bug in GLSL

'Tis the season to be gaming (fa la la la laa, etc)

Merry Christmas Everyone

XBox Live Xmas Woes

DJ Rage

Yahtzee does Mass Effect

360 Reasons To Play

It's networking Jim, but not as we know it

Rock Band most wanted

LEDs never get old

Orange Box suffers on PS3

GH3 : The ZeroPunctuation Rant

Monkeyshines nostalgia

Guitar Hero III: Final Rant

Guitar Hero III : Not turned up to 11

Detecting MSAA modes based on render target format?

Thailand Travelogue #2 - Food

Why I don't need Visual Studio 2008 (yet)

Thailand Travelogue #1 - Bangkok

I love Siam

Toodle pip

I hate cutscenes

A logic-free zone

Hardware!

Well, that sucks

Undeniable talents

Urgh, v2

It's official: lottery players are often REALLY dumb

Urgh

Androids dream of phones, not sheep

Motorm4x just keeps looking better

Cg 2.0 public beta

Espresso!

Damn the puny Dollar

Ball-bouncingly funny

The Mass Effect Effect

What do you know, other OS's have teething problems too

Oh, the horror

Lightning 0.7 (Thunderbird calendar add-on)

Schrödinger's Mac

MacBook Pro Lives!

MacBook Pro Dies

Remote debugging tips

Kong!

Taking the blinkers off

Mmmm, Orange&#8230;

Dare to be Digital - OGRE projects clean up

Microsoft gets 2 licenses approved by OSI

Incoming Leopards

Pelican Crossing's InDuality

Mentor Summit Panorama Photo

DX10 Buffer resource reference counting

Better than the US presidency

Only 700 years late

Stating the obvious

Buffer access modes in DirectX10

No pain, no gain

Back, photos

Google Mentor Summit

A busy day with NVIDIA &#038; Intel

The joys of travelling

Wild Wild West

The problem with being self-employed

PS3 vs 360 wavering

Bioshock Completed

Open Season Episode 3

Photoshop++

Eye candy and render system caps

Bleh

Branches and precompiled headers in XCode

Modes of transport, and delusions of grandeur

Off for a few days

New tangent space tools

Zero Punctuation

Wireless GH controller

AGDC: Raph Koster On Designing For Everywhere

OOXML doesn't get fast-tracked, ramblings on professionalism

Silicon Valley, here I come

Curing Windows Update after a hardware change

When weekends go bad, and Guitar Hero controllers

Wil Wheaton's PAX07 Keynote

Microsoft allegedly tries to 'influence' OOXML ISO vote

Bioshock and copy protection

Engage Ludicrous Speed! *

OS X framework issues - solved

Cleaning out

For Nintendo, it's the 80s all over again&#8230;

Perpetual Mario Machine

Apple GLSL driver bug - attribute aliasing

Bioshock Demo

C++ How To Program, 6th Edition features OGRE

Bye bye PackageManager, hello DMG

Satirical MMOs FTW

Bioshock delivers?

Windows Update ate my GPU

Relentless vs Red Bull

Scrapping with XCode and PackageMaker

Lightly toasted, but cultured

On your marks, get set, TWITCH!

Finally saying 'adieu' to CRTs

Will we ever see diverse regional culture in video games again?

Dumbest .. OS .. ever

Dubious Parentage

Remaining XCode Frustration - Framework Versioning

Precious History

Wifi access in airports / hotels - what century is this?

Firefighting and playing catch-up

Exhausted

Travelling

Intel open-sources Threading Building Blocks

Learning to love OS X

Transformers - very big and very dumb

Caught in the refactoring web

Vista on a MacBook Pro

Birthday Bonanza

Some OSX Progress

Shiny Alien Technology

A less irradiating hobby

360 warranties: credit where it's due

Gamasutra interview with yours truly

We Love Katamari, we do

Microsoft vs Monolithic platforms

Sourceforge Community Choice Awards 2007 - Vote for OGRE

I am a purple squiggle

Economics 101

iPhone passes 0.5m in a weekend

Ogre: 'illumination_stage' pass option

Mac or PC Rap Video

Home Alone

SilverLight beta released

Initialising unbunching sequence&#8230;

Staring into Oblivion

OpenGL Long Peaks and buffer improvements

Google Reader - where's the search?

Surreal meetings and virtual spiders

Monstrously dressed

MRTs in compositor scripts

WWDC07 - Leopard thoughts

WWDC07 - 'id Tech 5' thoughts

Some interesting OS / Browser stats

MVC: More Controller Emphasis

The Best Medicine

Microsoft 2008 - more products, more MS branded duplication?

The cost of cerebral context switches

Pedal update

Almost a Rooney

Rock Band suggested tracks

Bunching of a not unpleasant kind

Now that's a history lesson

MacBook Pros just got interesting

Techno-waffle

The Long Tail

I have so much to learn, sensei

Pondering hardware &#038; software upgrades

Now I remember&#8230;

Linden Lab aquires WMI tech

Is a PC the next generation of consoles?

Adventures in PS2land

Quietly working away - light clipping

6 months already??

I love hidden line modes

Unexpectedly cheering some legal results

OGRE in Game Developer Magazine, again

Last Gen, here I come

You know you've got 7 million players when&#8230;

Taxonomy of my favoured gameplay elements

openSUSE 10.2

Boost::Signal et al

Dog food and selfishness

Fakespeare

Linux package management thoughts

Furry Office Companions

wxWidgets progress, mining a rich icon seam

ADSL blues

Le Retour

Off for a few days

First Webinar Experience

The SideWinder sleeps tonight

wxWidgetry

Ethical indulgences

One day, all keyboards will be made this way

Fragmented start to the week

Easter Break

Puzzlingly Addictive

Pondering Ogre v2.0

ogre3d.org country stats update

Ogre and Irrlicht projects to merge

PS3 impressions

How to paint a bullseye on your face

Come one, come all

It's away!

Testosterone Distilled

US airport fingerprinting - paranoid much?

Brace for impact

Dentistry - again

I love xkcd

glMapBuffer vs glBufferSubData, the return

glMapBuffer, how I mock thee

Google Summer of Code - it's so ON (again)

Interesting early Ogre demographics

Official: My internet connectivity sucks

New site live, and I hate Opera

Genesis of a server

Games as an art form. Pretentious? Moi?

A shabby week

My new bodyguard, Kaspersky

OGRE in top 20 'Most Active' Sourceforge projects

EC to MS: protocol 'innovations' are nonsense

OGRE on CNN with MIT 'Seeing Machine'

GiveawayOfTheDay.com

Man vs virus

Travelling, and Visions of the Future

PC gaming: retail isn't the full picture

Busy week

OGRE Levelled Up!

Chartered IT Professional (CITP)

Buried

Meeting Houdini

SELinux - very handy

Surfing the game wave

Getting to know RedHat Enterprise Linux

Stay on target!

Gah

Meeting local developers

Dependency updates, static linking

More depth shadowmapping shots

Identity theft attempt, or a crazy?

Added GLSL preprocessor macro support

Curse you, D3D9 (aka depth shadowmapping precision solved)

Integrated shadows, new pixel formats &#038; D3D floating point texture weirdness

Return of the 80's action film trailer

Five things you didn't know

Nintendo. Loaded.

Server upgrade, Joomla vs Mambo

Wii - Initial Impressions

Parameters and book stores

Eihort Slippage

2D gaming - far from a dead duck

Wii arrives, although minus a few bits

Ready for Battlestar Galactica Season 3

Brains vs graphics

"Unified" Shader Definitions

"Freebie" phones

Depth-shadowmapping with LiSPSM and 5-tap PCF

Xmas Books

Depth shadowmapping and other things

Searching for a UK dedicated host

ZoneEdit goes titsup &#038; takes ogre3d.org offline

VS2005 SP1 nightmares

Does it get any worse than this?

1001 shadows (almost)

Pinkovision forces HDTV transition

Forum spam prevention

Wii Launched in Europe

What has Pandora introduced you to?

Nimble - The 3D Cloud System

More OGRE code stats from Ohloh

Not such a happy weekend

Another project out the door

I smell toasted neurons

Gamasutra: Are Games Industry Professionals Buying PlayStation 3 or Wii?

OGRE code would have cost millions to write?

Better progress this week

Ballmer and Levy confirm .Net patent suspicions

Kudos to another Guernseyman

SW:KOTOR and NWN2

Treacle wading

Thoughts on Java open sourcing, Novell / Microsoft deal

Messing with spotlight shaders

Japanese PS3 launch - lottery tickets anyone?

OGRE 1.2.4 tomorrow

Marmite a British icon? Vote now!

My new ally in the fight against RSI: Enermax Aurora

Millstones, musings on finance versus personal issues, and illness

Deluged with spam

The road to Eihort

Borat

Pro OGRE 3D finally arrives

Light and shadow

A weird feeling

Sony, the tyrant

Books, pain, motivation and muppet impressions

GL thread taming

Microsoft: Good News / Bad News

Summer of Code T-Shirt Arrives

Funk to lose a champion?

The Joy Of Travelling

News, potpourri style

Mmm, squishy

Forms are evil

OGRE website visitors milestone

GPLv3 - purists versus pragmatists?

Copyright &#038; the collaborative Internet

Software is immortal

"Pro OGRE 3D Programming" published next week

A sea change

Wii European Launch details

Redecorations finally done, back to work

5 years on

A break, of sorts

Edge nominates OGRE-based game 'Internet game of the month'

Interview at GameDevNews.com

Voo2do, Tadalist, mxGraph and tasks

XSI / OGRE Training, threading, gaming

Sand-a-floor?

Lego Star Wars 2 trailer &#038; lamenting cultural blandness in games

Cheapskates and corpses

Kadath aka World Minion GPL'ed

Dribs &#038; drabs

A lucky escape

Damn good to be back

Ogre BOF, heading home

More Siggraph

An update from Siggraph

Prepping for dust-off

Knuckle down, sonny

Blender interface &#038; laptop trackpads

Critical section performance costs

Digging into Boost.Thread

New Super Mario Bros

Birthday weekend

Bleurg

Black DS Lite

ATI and SM3 tomfoolery

My thoughts on software design

Office 2007 will support OpenDocument

Vertex textures, standards and gaffer tape

FireStar vs RedHat - more software patent madness

Podcast interview with Ron Guilbert

Curtains! And BumpTop

Orcas-trated?

Business cards arrive, DXT, OSX, Collada, 3DS, chapter reviews, contracting

DS Lite arrives in the UK

Linux Format review

SW:KOTR

New stuff from Deck13

MobyGames rapsheet

WGA - who wants to take the MS medicine?

Siggraph booked, Google Calendar

Dagon release, book review, OSX stuff and RoR

Hot enough to boil a monkey's bum (your Majesty)

Siggraph 2006

Gorgeous weekend

Ebay buyers are insane

It's a conspiracy

On the novelty of sofas

Gates thinks motion-sensitive controllers won't work well

Celebratory Tandoori

Get used to disappointment

1 line mistake == 2 hours pain

The tipping point

I'm in the wrong business

Java will be open source

Psychonauts completed

Document standards - common sense prevailing?

E3 musings

Farewell, jaw

Google Summer of Code Avalanche

Phew

OSX - tamed (ish)

XCode confusion

OSX virgin

From Norton to BitDefender

3ds Max 8 arrives

Pacific Storm playable demo

Compositors on shadow textures

Dr Livingstone, I presume

Nintendo Wii

Six degrees of separation, Google SoC 2006

Ankh arrives

I am the Milkman, my milk is delicious

Manual labour

An upbeat end to the week

Bad news

Good news can also bring destruction&#8230;

Good news travels fast&#8230;

Starforce ditched by Ubisoft

Skeletal animation sample update

The pure genius of Double Fine

Psycho-nuts

RC2 in a few days

HDR compositor - part2

HDR compositor

Debug RTT view on compositor demo

Microsoft Game Studios acquires Lionhead

CVS is back, Amazon super-saver

Lazy toe-rag

OGRE in Computer Arts, Surgery and Thai Food

I have the power

Sourceforge problems

Bits and bobs

Licenses and HDR

Vista delayed, Office 2007 'the platform'

PLEASE let me use OGRE again&#8230;

Small Time Out

Tales from an OGRE convert

Release DONE

Pacific Storm previewed in PCGUK

Countdown&#8230;

Taming of the FBO

When will they ever learn?

Revenge of the Server, Return of the Amazon Parcels

Hardware patching

Gah, v3

Material schemes, Dagon RC1

Gah, v2

UK Patent Review

Ubuntu 5.1

Parallel builds

Lies, damn lies and marketing

HDD issues resolved, deferred shading demo

Gaah

Upgrading&#8230;

Multi-SceneManagers working

Upgrades

Bushed

Another VS 2005 issue

SceneManager changes

Productive week, releases

End of an era - Borland bows out of IDEs

Vertex colour serialisation, and endianness

Red Cross object to use of their symbol in video games?

English Ankh Reviews

Ribbony goodness

Public companies and institutional knee-jerkism

Whom would you most like to meet?

Compositors, ribbons, parsers

Facial animation demo in Dagon

Welcome back, spammers

Online competitive games don't light my fire anymore

Don't underestimate your wrinklies

Flash-obsessed web designers getting more retarded?

DS Lite, Ankh compo on Eurogamer

Softimage give permission to use tutorial material

Four things&#8230;

It speaks!

VC8 - protecting me from myself

Portable console sales - function actually wins over form?

XSI Code Surgery - Swab!

Musical Rediscoveries

Better late than never

Walking is good for the soul

I'm a sad, sad man

Feisty old XSI

Top US selling games in 2005 - yawn

Thoughts on open source and funding

Pose animation support in XSI

Damnable beauty

MS have fixed the iostream memory leak

Survey feedback - some thoughts

OGRE officially on consoles?

2006: Inauspicious beginnings

You can't trust Microsoft with the STL

Incapacitated

Sickness, and pondering on lack of maturity in games

VS 2005 arrives, lurgi

New OGRE Goodies

Xmas is done, again

SafeDisc sucks

Blender 2.40

Point rendering, odd GL limitations

Isle of Man gives game companies tax breaks

Pose animation refactoring done

Nostalgia

Bag o' mixed news

More bloody DOS attacks

&#8230; must &#8230; resist &#8230; MMORPG &#8230; <ngggg>

Whoah

DDOS attacks

Shadow technique #4

Faraday and Franklin must be spinning in their graves&#8230;

Freaky

2 MMO platforms utilise OGRE tech

2 OGRE games on front page of mainstream PC games portal

What time is it? Tooth hurty.

Didn't they do well?

Custom render queues in Dagon

OGRE download demographics

Mario Kart DS first impressions

Valve suckered you into buying a new card yet?

CGeometryAccessor in XSI v5.0

No Mario Kart DS yet

Kadath portal aggregation / selection working

Visual Studio 2006, MSDN

Delays, delays

Another release out the door&#8230;

Sony tramples on other peoples rights to protect its own

Windows Live, Ajax

MMOGs

Apparantly I'm a communist - who knew?

I love free stuff

Portals, superportals and pencil power

Ordered Visual Studio 2005 Pro

WiX XSI v5 Exporter Installer

XSI v5.0 Exporter

VC++ 2005 Express - MSI tools

Sony and other hackers

VC++ 2005 Continued - core native runtimes are now assemblies?

VC++ 2005 Express

DirectX7; a blast from the past

A web admin evening

An Ouroboros moment

Animation enhancements in

XSI shenanigans

Bits and bobs

Blog stats, and RSS feed

Open Office 2.0

Further animation enhancements

Web 2.0 - or how to dump money down the toilet, again

Blog software switch

Getting back on track

A farewell

Now you see me, now you don't

Time out

Productivity

Inkscape

Is my memory getting bad, or do articles just take ages to get to print?

Go Ankh!

Thought-provoking analysis on game genre maturation on Lost Garden

Microsoft Reorganises, Opera back in the game?

OGRE 1.0.5 next week, Kadath phase 1 testing

More PSP musings

Revolution controller

Rear view mirror - 5 years already?

Windows Vista - too little, too late?

Welcome to reality boys

Bag / cat containment breach

Oh no, he's gone off on one again (call the medic!)

iPod v1 back from the dead, seeks brains

boost::test and freebies

Stats record

Mapping GL intermediate mode style to hardware buffers

iPod, the return

Hosting musings

I hate old cards

Child of the 70s

Home, home on the [high dynamic] range&#8230;

Coding music

Eating my own dog food

Raiders of the Lost Device

Back!

Off on hols

Back to normality, except the Meteos hallucinations

Birthday Boy

Another stable release out the door

Spoke too soon

What a fantastic day!

Call of the hirsute

PSP vs DS - graphics-loving guy makes shock decision

Motivational Issues

Music Meme

All Spammers Must Die

Patch mountain scaled, Dagon and personal projects

XSI IK sampling finally done

Collada, and the evil of socks

More contract work, radix sorting

Next XSI release tantalisingly close, patches

XSI, XSI, XSI

XSI animations finally conquered

Mixed bag of news

Software 2.0 part 2 - the ugly side

XSI exporter coming along nicely

A million hits in 3 days?

Web server strain (or how to crush ogre3d.org in 5 minutes flat)

www.ogre3d.org server move

Somebody needs a good kicking

Democracy doesn't work

OGRE is Project of the Month on Sourceforge!

IT IS DONE

Nearly there

Creeping toward that 1.0 final

Addendum

1.0.0 RC1 is finally done

1.0.0 is GO for tomorrow

EU Software Patents Defeated! (for now)

OGRE Magazine Article (wot I wrote) Published

Supporting double precision, and tidy ups

Small update - grass

Animated meshes now working in StaticGeometry

StaticGeometry working

StaticGeometry nears its final stage

Swimming against the tide

StaticGeometry - it's geometry, and it's static

Insanity v2.0

Quest for the Lost Device

Last Hastur release before Azathoth?

Jeeves, warm up the time machine please

Frustrating day

Xmas is over, back to bugslaying

resource-unstable is merged at last

XSI mesh exporting working

First steps with the XSI SDK

Testing, testing, one two, one two..

Unit testing the streaming

Australia, Australia, Australia we love you

The FileSystem is dead, long live the FileSystem

Refactoring!

Resources, resources

Time flies&#8230;

Improvement!

This is not Spinal Tap

Curse my spine

0.15.0 done, 1.0.0 ahead, back problems

Software Patents Again

FDM and FlashGot - awesome

Bits and bobs

Woohoo, oblique projection works

Kodak patent case sickens me

Oblique depth projection proves elusive

The current work queue&#8230;

Back from Canada

Back!

GDCE, GLSL, Good news

Issues with nVidia 61.77 drivers &#038; D3D9

OGRE rated on 3D engines database

0.14.1 Maintenance release tomorrow

GPU Gems

GDC Europe, new Vaio

A few things on the TODO

Terrain work

OGRE 0.14.0 is done!

GF4 Ti workaround

Aargh! GeForce4 Ti's !!

Hitting Quicksand

Powering ahead

Scissor optimisation done, LOD integration close

Woohoo, I can commit

To infinity, and beyond!

Vertex program extrusion

Texture shadows done, more polishing to do

Texture shadows getting there

Tweaks, optimisations, texture-based shadows

Bugs mercilessly crushed underfoot!

GL shadow issues

Additive lighting &#038; shadows

Directional light shadows, bugfixes

Shadow optimisations

Annoying problems fixed

A few manual mesh issues

Chipping away..

A few more things off the todo

Light and Dark Caps

Shadow progress

Distractions, distractions

Hardware skinning is working

Getting from A to B via C, D, G, H and Z

Bug fixing, patching..

Steady progress

Stencil support

EdgeListBuilder done, pondering

HB Pencils Are Your Friends

0.13.0 is done, ahead we go

Bad week, but fresnel reflections are go

Water refractions working

Projection and distortion

A slow couple of days

Sods law&#8230;

Happy new year

Preparing for the OGRE 0.13 release

nvparse work

Dot3Bump rework coming along nicely

Bug fixing, new FX 5900

GL arbfp1 programs

Material pass iteration

More bugfixing, specular effects in cel shading

Shader bug fixed, cel shading demo

Blog moved to my own site

Material parsers done

Cg plugin and material LOD support

Vertex and fragment programs working

Light management overhaul, technique fallbacks

New RenderQueue structure working, vertex / fragment programs now independent

Back from Boston

material-unstable merged, off on hols

New material structure taking shape

GpuProgramUsage, rendering queue change thoughts