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Retro Game Coders

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TRSE is Now in Your Browser — No Install, No Setup, Just Retro Coding

RGC-BASIC Update: Easy, Modern BASIC in Your Browser Has Sprites Now

Run Commodore BASIC Anywhere with CBM-BASIC (Not an Emulator)

Advanced PET Screen Drawing Techniques

XC-BASIC3 Space Invaders Demake (PET Programming Part 4)

XC-BASIC3 Space Invaders (PET Programming Part 3)

XC-BASIC Shoot ’em Up: Programming the PET Part 2

Getting the Most Out of Your R36S

R36S Pocket Games Console Review (Cheap + Great!)

Programming Your Own Modern BBS with Python

C64 Ultimate Review + What’s Next?

How to Emulate a C64 Modem and Dial a BBS Using Vice

Learning Retro Computer Electronics Fault Finding and Restoration

Control Your XBerry Pi with ZX Spectrum+ Keyboard

Introduction to Programming the Commodore PET

How C64 Sprites Work

ZX Spectrum Next on the Internet: Xberry Pi ESP01 and Pi Zero Upgrades

XBerry Pi Review – ZX Spectrum Next in Pi Form Factor

Compiled ZX Spectrum BASIC and Z88DK Added to Online Retro IDE

Maxduino Review: Tape Cassette Emulator for Multiple Retro Computers

Apple //e and Vic 20 BASIC added to Online IDE!

Creating a Classic 3D Maze Game for the C64 in XC-BASIC 3

How to Modulo on the C64 and Why You Need It

More C64 BASIC Optimisations

Retro Pixel Image Editor

Introducing Dungeon Loom (Text Adventure/Dungeon Map Editor)

Replacing Parts of Strings in C64 BASIC

CHIP8 and How Emulators Work

Full Browser-Based CP/M emulator — finally!

Printing PETSCII Faster

Online Retro IDE: x86 and BBC Micro Updates

Online CP/M Emulator (WIP)

Online Retro Programming IDE: BBC CC65, C64 BASIC and Vic 20 Added!

Commodore 64 Text Adventures: Objects and Actions

Pet-Type: Commodore PET Horizontal Shootemup in C

Program the BBC Micro in C with VBCC for 6502 on MacOS Using Docker

Developing a Retro-Roguelike Game for Multiple Platforms in C

Shoot ‘Em Up Construction Kit for Commodore 64

Custom Characterset on the C64 in C with CC65

Retro Rogue-Like: Modular Programming in C