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Maister's Graphics Adventures

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Posts

I designed my own ridiculously fast game streaming video codec – PyroWave

Conquering FidelityFX FSR4 – Enabling the pretty pixels on Linux through maniacal persistence

Graphics programming like it’s 2000 – An esoteric introduction to PlayStation 2 graphics – Part 1

PlayStation 2 GS emulation – the final frontier of Vulkan compute emulation

Real-time video streaming experiments with forward error correction

Modernizing Granite’s mesh rendering

My scuffed game streaming adventure – PyroFling

Hardcore Vulkan debugging – Digging deep on Linux + AMDGPU

Vulkan video shenanigans – FFmpeg + RADV integration experiments

My personal hell of translating DXIL to SPIR-V – finale