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Kimimi The Game-Eating She-Monster

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Posts

O-chan’s Oekaki Logic: Not as logical as advertised

Magic Knight Rayearth: Girls’ day out

Learning from the past: Using old perspectives to guide new ones

Hellsinker: Rising above it

Review: ChainStaff

Sylvan Tale: A sprint of an RPG

Jellyfish the Healing Friend: The PlayStation is a bad place for a jellyfish

Battle Squadron: Beautiful, balanced bullets

Ecco II The Tides of Time: Going against the flow

Bubble Bobble (El-Spirits LCD game): Portable popping

Samba de Amigo: Pure, impractical sunshine

Dracula X Chronicles: Behold my true form, and despair! Again.

Madou Monogatari 1-2-3: Delicious, hands-off dungeoneering

Mitsumete Knight: Love blooming on the battlefield

Virtua Racing: A mega drive

Sonic The Hedgehog CD: I can do anything

Solasta Crown of the Magister: I’ll speak for myself, thank you

Game Boy Pocket Camera: New looks through an old lens

Dramatic Dungeon Sakura Wars: An ambitious and unlikely mix

Surging Aura: Fresh magic system vs everything else

Thousand Year Old Vampire: Fangtastic

Resident Evil Requiem: Dead inside

Colony 28: A Czech wonder, finally released worldwide

Last Imperial Prince: Two shiny platters

Don Doko Don: Taking a silly game seriously

Everblue 2: Our incredible, beautiful, deadly, oceans

Super Mario Land: There ain’t no place like Super Mario Land

The Chaos Engine: Used to be with it, but then they changed what “it” was

Legend of the Sacred Stone: The Article of the Game of the Movie

Zanac: I don’t want AI-led design in my ’80s games, either

Sword and Fairy 4: Who wants to live forever?

Let It Go: Finishing games is optional

Alien Breed ‘92 Special Edition: In space, no one can hear you yell at your fans

Resident Evil Village: A bit mouldy

One-Inch Tactics: This was supposed to be something new

GG Aleste II: Home is where the hardware is

Popful Mail: A Falcom fun-tasy

Dirty Pair Project Eden: Neither lovely or angelic

Zwei!!: My happy place

Power Dolls 6: Mission failed

Power Dolls 5: Series>Move>Where?

Power Dolls 4: Let’s try that again

Power Dolls 3: RTwP can GTFO

Puyorin LCD: Puyo-rfectly formed

Sword World 2.0: Everything saved will be lost

Kingdom Grandprix: The faster the better

Advanced Power Dolls 2: For (some of) the fans

Power Dolls CV: Double helpings

Power Dolls 2 Plus DASH: More with more on top

Sonic The Hedgehog 2: Very special stages

Power Dolls: Stat-tastic

Skygunner: Sky-high shooting

Tane o Maku Tori: Room to grow

Demeo X Dungeons & Dragons: Battlemarked: Roll playing

Jumping Flash: Brave, bouncy, and beautiful

Birdcage: Learning to fly

Relics Recur of Origin: Once more, with less feeling

Relics Anthology: Full of spirit[s]

Sword and Fairy Inn: Intense customer service meets classic RPG fantasy

Einhänder: Digging deep. Really, really deep.

Ghostbusters The Video Game: Capturing that spirit

Night Striker Gear: Loves the old, embraces the new

Zero: Haunting

Galaxy Fraulein Yuna: The brightest kind of stupid

Record of Lodoss War Eiyuu Sensou: A spirited and swift adventure

Fantasy Maiden Wars: A fun fusion of two very different genres

IQ Mania: Survival [puzzle] horror

Making the effort

Virtual On Oratorio Tangram: Friendly faces in unexpected places

Kirby’s Dream Land: Memories shaped by accident

Legend of Grimrock: From old fans to new ones, with love

ZXE-D Legend of Plasmatlite: A great idea… from a distance

Baku Baku Animal: Exactly what it needs to be

The Dark Spire: Sheer wizardry

Shinobi Art of Vengeance: So stealthy it hides all the good stuff

Mercurius Pretty: One small jar of happiness

Psychic Storm: You don’t need a crystal ball to survive this shmup

Cool Cool Jam: A bad idea on the wrong format

Vampire Killer: Castlevania for a new generation

Kujaku Ou 2: A gruesomely good time

Super Famicom Wars: Making my own fun

Harukanaru Toki no Naka de 2: Not quite the sequel it could be

Give me more of your unpopular weirdos, classic game publishers

OverBlood: All three dimensions, all the time