Kimimi The Game-Eating She-Monster
Nanashi no Game Me: A real eye-opener
Out of the drafts and into…
Nanashi no Game: Terrifying enough to make the DS look scary
Final Fantasy Crystal Chronicles Ring of Fates: Circling back around
Get Bass 2: Absolutely no rushing through the rushes
Mortal Kombat II: Superb
Haunted House: Lighting the way
Puyo Puyo 20th Anniversary: Everything all at once
Xuan Yuan Sword V: Talk it out!
Yain Sidae: Pretty—and pretty basic—PC street fighting
Dungeons & Dragons Secret of the Silver Blades: Somewhat tarnished
Onimusha 3: Grab the popcorn
Dekitate High School: Could do better
Star Fox 64: Let’s rock and roll!
Escalator Action: Going up
Sakura Taisen GB 2 Mission Thunderbolt: Bottled lightning
Sonic Adventure: Three minutes of success
Bomberman ’94: Surprisingly laid-back for a game full of explosives
Omega Boost: Peak PlayStation
Taiko no Tatsujin DS: Hitting the right notes (not too hard, though)
Shadow of the Beast: More than just pretty parallax
Shadow of the Beast: More than just pretty parallax
Kuro no Ken (AKA: Blade of the Darkness): Small but perfectly formed
Kuro no Ken (AKA: Blade of the Darkness): Small but perfectly formed
Shining Force Neo: As per the title
Shining Force Neo: As per the title
Shining Force Resurrection of the Dark Dragon: Better left sealed
Shining Force: As bright as ever
Shining Force Resurrection of the Dark Dragon: Better left sealed
Shining Force: As bright as ever
Pinball Fantasies: Meeting in the middle
Pinball Fantasies: Meeting in the middle
Mortal Kombat: Excellent
Mortal Kombat: Excellent
Fighters Megamix: Beautifully broken
Fighters Megamix: Beautifully broken
Exit: Puzzles with personality
Exit: Puzzles with personality
Angelique Special 2: This is what a hardcore game looks like
Angelique Special 2: This is what a hardcore game looks like
Shin Megami Tensei: A Mega RPG
Flash Koibito-kun: Full of heart
Jungle Park Saturn Island: Trying
The War of Genesis III Part 2: Emails of doom
The War of Genesis III: The best game brought down by the worst problems
Spiral Wave: Getting genres in a twist
Xak The Art of Visual Stage: Better or best?
One Piece Grand Battle Swan Colosseum: Big fights on a tiny screen
O-chan’s Oekaki Logic: Not as logical as advertised
Magic Knight Rayearth: Girls’ day out
Learning from the past: Using old perspectives to guide new ones
Hellsinker: Rising above it
Review: ChainStaff
Sylvan Tale: A sprint of an RPG
Jellyfish the Healing Friend: The PlayStation is a bad place for a jellyfish
Battle Squadron: Beautiful, balanced bullets
Ecco II The Tides of Time: Going against the flow
Bubble Bobble (El-Spirits LCD game): Portable popping
Samba de Amigo: Pure, impractical sunshine
Dracula X Chronicles: Behold my true form, and despair! Again.
Madou Monogatari 1-2-3: Delicious, hands-off dungeoneering
Mitsumete Knight: Love blooming on the battlefield
Virtua Racing: A mega drive
Sonic The Hedgehog CD: I can do anything
Solasta Crown of the Magister: I’ll speak for myself, thank you
Game Boy Pocket Camera: New looks through an old lens
Dramatic Dungeon Sakura Wars: An ambitious and unlikely mix
Surging Aura: Fresh magic system vs everything else
Thousand Year Old Vampire: Fangtastic
Resident Evil Requiem: Dead inside
Colony 28: A Czech wonder, finally released worldwide
Last Imperial Prince: Two shiny platters
Don Doko Don: Taking a silly game seriously
Everblue 2: Our incredible, beautiful, deadly, oceans
Super Mario Land: There ain’t no place like Super Mario Land
The Chaos Engine: Used to be with it, but then they changed what “it” was
Legend of the Sacred Stone: The Article of the Game of the Movie
Zanac: I don’t want AI-led design in my ’80s games, either
Sword and Fairy 4: Who wants to live forever?
Let It Go: Finishing games is optional
Alien Breed ‘92 Special Edition: In space, no one can hear you yell at your fans
Resident Evil Village: A bit mouldy
One-Inch Tactics: This was supposed to be something new
GG Aleste II: Home is where the hardware is
Popful Mail: A Falcom fun-tasy
Dirty Pair Project Eden: Neither lovely or angelic
Zwei!!: My happy place
Power Dolls 6: Mission failed
Power Dolls 5: Series>Move>Where?
Power Dolls 4: Let’s try that again
Power Dolls 3: RTwP can GTFO
Puyorin LCD: Puyo-rfectly formed
Sword World 2.0: Everything saved will be lost
Kingdom Grandprix: The faster the better
Advanced Power Dolls 2: For (some of) the fans
Power Dolls CV: Double helpings
Power Dolls 2 Plus DASH: More with more on top
Sonic The Hedgehog 2: Very special stages
Power Dolls: Stat-tastic
Skygunner: Sky-high shooting
Tane o Maku Tori: Room to grow
Demeo X Dungeons & Dragons: Battlemarked: Roll playing
Jumping Flash: Brave, bouncy, and beautiful
Birdcage: Learning to fly
Relics Recur of Origin: Once more, with less feeling
Relics Anthology: Full of spirit[s]
Sword and Fairy Inn: Intense customer service meets classic RPG fantasy
Einhänder: Digging deep. Really, really deep.
Ghostbusters The Video Game: Capturing that spirit
Night Striker Gear: Loves the old, embraces the new
Zero: Haunting
Galaxy Fraulein Yuna: The brightest kind of stupid
Record of Lodoss War Eiyuu Sensou: A spirited and swift adventure
Fantasy Maiden Wars: A fun fusion of two very different genres
IQ Mania: Survival [puzzle] horror
Making the effort
Virtual On Oratorio Tangram: Friendly faces in unexpected places
Kirby’s Dream Land: Memories shaped by accident
Legend of Grimrock: From old fans to new ones, with love
ZXE-D Legend of Plasmatlite: A great idea… from a distance
Baku Baku Animal: Exactly what it needs to be
The Dark Spire: Sheer wizardry
Shinobi Art of Vengeance: So stealthy it hides all the good stuff
Mercurius Pretty: One small jar of happiness
Psychic Storm: You don’t need a crystal ball to survive this shmup
Cool Cool Jam: A bad idea on the wrong format
Vampire Killer: Castlevania for a new generation
Kujaku Ou 2: A gruesomely good time
Super Famicom Wars: Making my own fun
Harukanaru Toki no Naka de 2: Not quite the sequel it could be
Give me more of your unpopular weirdos, classic game publishers
OverBlood: All three dimensions, all the time