Ignacio Castaño
Encoding Render Targets for Free with Tile Shaders
Spark 1.4
Spark for Unity
Image Loading on the Web
Metal Lossy Compression Format
The True Size of ASTC Textures
Writing to Compressed Textures in Metal
Hardware Image Compression
Announcing spark.js 0.1
Runtime Mipmap Generation
An Updated Sponza glTF
Normal Map Compression Revisited
Choosing Texture Formats for WebGPU applications
three.js + spark.js
Spark 1.3 and spark.js
Spark 1.2
GPU Texture Compression Everywhere
Tools for GPU Codec Development
Crossing the Ludicon
BC1 Compression Revisited
My DMV Experience
“Climbing a big mountain is hard”
Ladybugs