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Games by Mason Blog

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Posts

🖼️ Stop Shipping PNGs In Your Games

🌴 What I Learned from Staying Inside

ZCS — An Entity Component System in Zig

Tweening in Zig

Powered by Z[ig|ine]

Highlights from "I spent 6 years developing a game in Rust and it just shipped, AMA"

Thank you, & the Cerebral Puzzle Showcase

Way of Rhea Out Now!

Way of Rhea releases tomorrow! - The End Game

Way of Rhea releases in 2 days! - The Professor's Biome

Way of Rhea releases in 3 days! - Rhea's Biome

Way of Rhea releases in 4 days! - The Overworld

Way of Rhea releases in 5 days! - Snow Crab's Biome

Way of Rhea releases in 6 days! - Shrew's Biome

Way of Rhea releases in 7 days!

Way of Rhea - Release Date Announcement

Announcing the Way of Rhea Closed Beta!

Generating unique values for IMGUI IDs

Replying to YouTube Comments on my SYCL Talk

LUCID Kickstarter Goes Live!

It's Not About the Technology - Game Engines are Art Tools

Make Your Own Game Engine

Way of Rhea - Linux and Steamdeck Support!

Thoughts from GDC '23

It's Not Survivorship Bias (Talk)

Making Your Game Go Fast by Asking Windows Nicely

When To Rewrite

Merge Conflicts: Avoiding Them, Making Them Less Painful

How To Write a Crash Reporter

Fullscreen Exclusive Is A Lie (...sort of)

Setting a Rust Executable's Icon in Windows

Notes from the Q&A Sessions with Steam

Symmetric Matrices & Triangle Numbers

Way of Rhea's Entity System

Artists' Alley #2: Inspiration and Learning from Others

Scripting Language APIs

Artists' Alley #1: Abstract Palettes and Environment