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Frozen Fractal : Development blog

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Posts

Around The World, Part 24: Local terrain

Around The World, Part 23: Hydraulic erosion

Around The World, Part 22: Dropping the ball

Around The World, Part 21: Visibility

Around The World, Part 20: Two steps forward, one step back

Why my apps will soon be gone from the Google Play Store

Around The World, Part 19: Constructing languages

Around The World, Part 18: Charting the seas

Around The World, Part 17: World generation in the prototype

Around The World, Part 16: A matter of scale

Around The World, Part 15: Making waves

Around The World, Part 14: Floating the origin

Around The World, Part 13: Zooming in

Around The World, Part 12: 2D or not 2D

Around The World, Part 11: Everything is harder on a sphere

Around The World, Part 10: Fixing the climate

Around The World, Part 9: Climate

Around The World, Part 8: Seasons

Around The World, Part 7: Temperature and rain

Around The World, Part 6: Wind hacks