Daniel Solis
Zoomies: a Trick-Taking Game for the Mirror Deck
Analyzing the Mirror Deck for Game Design
Designing Punch Out Components for Board Games
A Visit to Sid Sackson's Archives
Translating Game Text to Language-Neutral Diagrams
Three Principles of Card Design: Visibility, Hierarchy, Brevity
What to do with Trickster, hmmm...
Rocket Broker - Worker Placement Area Control Roll-and-Write
Ludology discusses imposter syndrome
2023 Book Review
Five Themes for Set Collection in Board Game Design
Artist Advice: Early in my career, should I focus on building my portfolio or taking on small jobs?
Artist Advice: How do I pick freelance jobs early in my career? Should I argue for higher pay or take what I can get?
7 and 1: Avoiding Confusion
"Snappy Dresser" Card Template
Troubleshooting: How to fix "Remove Blank Lines for Empty Fields" in InDesign Data Merge
Junk Orbit is back! In box form!
"Tolstoy" by Sid Sackson (Excerpt from "Beyond Words")
New HeroClix card format!
Label Punchboard Sheets in Board Games
Making a Better Drop Shadow
Components and Setup in Rulebooks [Video]
Oort/Pizza Coven, a spatial auction game [Games that Got Away]
In Praise of Marvel SNAP's character logos
Estimates for Art Costs (2022/2023)