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Brothers In Gaming

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Posts

Bokura: The Japanese Indie Game That Traveled Beyond Japan

Lorelei and The Laser Eyes: An Indie Masterpiece

Balatro: How a solo developer sold more than 1M copies in one month

Uncovering the Reasons Behind Japanese Companies' Success: A Look at Employee Value and the Kaizen (改善) Approach

Interview Series #1: Difficulty vs Approachability

Synesthesia in Video Games: A Look Into Tetsuya Mizuguchi's Game Design Philosophy

Omori: How streamers, narrative and art led an indie game to success

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