Ben Bogart – Process
Bayhem: 131,251 Pair Iteration
Bayhem with Audio
Bayhem: First Multi-Source SOM
The Margins of RealismThe Realism of Margins
Bayhem: Filtering SOM Sequence & Over-Training of Compressed Model
First SOM Composition
Bayhem: Reflection and First SOM Composition
Bayhem: Optical Flow on Whole Sequence
Bayhem: First look at optical flow features
Bayhem: Scene Change
‘Final'(?) Prints Conversation Vanessa
Aesthetic Explorations for Zombies: Hard-Edge Refinement
Final Wave and Histogram Plots Printed and Installed!
Aesthetic Explorations for Zombies: Hard-Edge
Soft-Edge Dithering For Zombie
Aesthetic Explorations for Zombies: Soft-Edge
Soft Opening June 18th!
Zombies have arrived!
Final Prints for MoveDayA
Test Print B Reflections
Additional Accumulation for MoveDayA
Test Print Reflections
Iteration on ConversationVanessa for New Media Gallery
Revisit of Selection of Sequence Based on Wave Structure.
Accumulation Print
Histogram Plot!
Test Print!
Overly Elongated Peak & 800 Layers
Elongated Peak
Raster & Revisiting MoveDayA
Test Print: Line Thickness and Transparency
Work Towards Test Print
Selection of New Quantum Sequence Based on Wave Structure
Prep for New Media Gallery
‘Final’ Wave Plots
Weighted Wave Accumulations
5760 Bin Histograms
FFTs of Increasing Numbers of Waves
Convergence and Maximal Waves
MoveDayA Installation Summary
Revisiting Accumulation Stills (Move Day A)
Video from MOG Segmentation & Reflections on Accumulating Waves
Kmeans Frame Selection & Waves: MOG vs AbsDiff
Histograms from MOG2 Extracted Elements