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Alex Charlton's Blog

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Posts

A Kubernetes dev environment for Mac

Dithering on the GPU

When is it okay to delete an OpenGL buffer?

Notes from watching Bot Summit 2016 from my home

Gracefully shutting down worker nodes on Elastic Beanstalk

Building a search engine for logos

Drawing multiple viewports at the same time

Prototype to polish: Making games in CHICKEN Scheme with Hypergiant

Using the Samsung Chromebook for remote and local development with Emacs

Modern OpenGL in a single C file