RSS.Social

Alan Zucconi

follow: @[email protected]

Posts

Orbital Mechanics

PCA for Programmers

Minecraft Plugin Development

Unity 4D #4: Creating 4D Objects

Unity 4D #3: Rendering 4D Objects

Unity 4D #2: Extending Unity to 4D

Unity 4D #1: Understanding the Fourth Dimension

Slippy Maps with Unity

Seam Carving

The Rise of AI Art

The Extended Kalman Filter

Modelling Kalman Filters

The Mathematics of the Kalman Filter

Kalman Filters: From Theory to Implementation

The World Generation of Minecraft

Topographical Maps in Unity: Edge Detection

Topographical Maps in Unity: Terrain Shading

World Building Through Fictional Languages

Sunrise Sort: The Forgotten Sorting Algorithm

Car Paint Shader: Thin-Film Interference

The Mathematics of Thin-Film Interference